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THE REGULATION OF ESPORTS IN SWITZERLAND

Esports — short for “electronic sports” — refers to the organised, competitive playing of video games in which individuals or teams compete against each other under structured rules and formats. Competitions range from amateur online leagues to professional tournaments staged in arenas and streamed to

THE REGULATION OF ESPORTS IN TÜRKİYE

A Structured and State-Supervised Ecosystem The esports and gaming sector in Türkiye is a multi-million US dollar industry, with total gaming revenues exceeding US$1 billion (around Sw. Frs. 775 million) in 2025. Driven by almost 50 million active players and a young, digitally-savvy population, this sector thrives on